Pymapper is open source, and freely available.   The source code requires python 2.x (but not python 3*), and wxpython 2.8 (and not wxPython 3*).  You will need those installed if you wish to run the native source code, which is required for those on Linux or MacOS.    Windows users can opt to run the source code, or may run the program as a windows executable.

*Note:  You can try to use python 3.x, and wxpython 3.x…no guarantees what will happen.  I’d love to get your feedback though!

As always, if you find problems, please email for assistance.

Python Source code:

Download the python source code for pymapper96 (3/29/17).

NOTICE!   There is a major difference between the Windows and MacOS/Linux program operations.  Since window management is different between these two platforms, the method for adding tiles from the tile panel to the map panel is not the same. To add a tile in the non-windows OS,  you need to double click it in the tile window.  This will add a tile in the top left corner of the map window.  This may not be the best answer to the problem, but it works for now.  If you have other suggestions for adding tiles, please let me know.


Windows Installer, version 9.6

(Tested on Win7.  Feedback on Win8 & Win10 appreciated!)

Download Pymapper9.6_Setup (for Windows 7/8/10)

Map Making for RPG Games